Various 3D undertakings, mostly Star Trek based. Blender, Sketchup, Source, Photoshop etc.
Wednesday, 29 August 2012
Corridor Section...
I've started knocking up a corridor section, just for a bit of variety, this represents about an hours worth of work...
The key geometry is there, it's just a case of fleshing the rest of it out. I wont do much, probably just a straight section and a curved section, just for the sake of doing some renders.
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