I've started the texturing process, having learned a bit more about unwrapping and projections and what not. I need to tweak this and draw a better aztec texture but the idea is there;
Lewis.
Sunday, 14 July 2019
Monday, 8 July 2019
Details, details details
Just pouring in the detail now, various bits done to the weapons pod, as well as the vents put in the saucer impulse engines. Got a few more panels and windows to cut out on the catamarans but I like to meter those out so as not to get bored (they're very tedious).
Lewis.
Lewis.
Thursday, 4 July 2019
RCS thrusters and sensor palette
Completely re-modelled the RCS thrusters, the original ones were quick and nasty. Also added a sensor palette similar to that on 1701-D. (Old vs. new)
Lewis
Lewis
Wednesday, 3 July 2019
Better geometry
I learnt a far better way of doing the escape pods, mainly building one, and then cloning that using empties. So I've been going round aligning empties with my existing escape pods and replacing them with the much higher quality version below, looks far better imo.
Lewis.
Lewis.
Monday, 1 July 2019
Escape pods and better lighting
I've added some escape pods, as well as changing up the lighting to be more physically accurate to real world values. Cheat windows for now with emission added to the glass, I'll do interiors later on down the line.
Lewis.
Lewis.
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