Wednesday, 29 May 2019

Compositing And Animation Test

I need to find a better way of doing that red flare but just a quick test...


Lewis.

Thursday, 23 May 2019

Shuttle Bays Re-Modelled...

Got the shuttle bays re-modelled completely, these look far better in my opinion. I may add a litttle more detail but nothing massive.







Lewis.

Wednesday, 22 May 2019

PBR and Lighting

It quickly became apparent that I was going to have to UV unwrap the whole model and re-texture it, as well as producing a full set of PBR materials. It's a slow process but we're getting there.


I'm exercising a fair amout of creative licence with the panelling and such like but reffering back to the Akira CG model as well as the 1701-E model to get the look and feel right. I'll probably remodel a lot of the front shuttlebay entrance too as the lack of geometry in that area is letting things down quite a bit in my opinion.

[Update]

With the top of the saucer now given a full diffuse and roughness map, I'm starting to get closer to where I want to be;





Lewis.

Wednesday, 15 May 2019

Fairway Title Sequence Test Render

So I'm looking to put a title sequence together for a bit of fun, here's the first test render of ship footage. Mesh by Kenny_Z.


Lewis.

Sunday, 12 May 2019

A rethink of the Epiosde 1 art

I went in a new direction for the first piece, I'll re-use the original one for a different episode I think. I also cooked up another EP2 piece and nailed a title down.




Lewis.

Friday, 10 May 2019

Star Trek Adventures

Some title art I've been putting together for a Star Trek Adventures campaign I'll be running later in the year. I'll post more as I finish it, and possibly even the campaign once I'm done with that too. The theory here is that these will be displayed on the TV in the room, just for a bit of atmosphere. I can also pipe sound effects, music etc through the TV to help bring the episodes to life a bit.





Lewis.

Monday, 14 August 2017

Radeon RX Vega Wallpaper

Something a little different today, a wallpaper to celebrate the release of AMD's new RX Vega graphics cards, full size images here: http://imgur.com/a/pQTa7

Thanks to Luis Peralta for the font: http://luis.peralta.pt/AMDRTG/


Lewis.

Thursday, 13 July 2017

Wallpapers

Here are some wallpapers based on the posters I did previously, multiple resolutions provided. Click Here to download the wallpapers pack with 1080P/1440P/4K options.

Enterprise C Wallpaper



Enterprise B Wallpaper



Enterprise D Wallpaper

Lewis.

Saturday, 24 June 2017

USS Excalibur Bridge

I can finally show off the design work I did for the USS Excalibur, for use in the upcoming Excalibur fan made video game. The design aim  here was to merge the Sovereign and Intrepid bridge designs to maintain a visual continuity, whilst also evolving those designs in to something that still 'looks' canon. The shots below are very early work in progress but give a good idea of the layout and design direction.




The model was originally built in SketchUp but this has proven to be a huge pain when it comes to importing in to Unreal; SketchUp outputs really messy non game-ready geometry. I'm in the process of learning Maya for future Excalibur models.

https://www.facebook.com/stexcalibur/
http://www.stexcalibur.com/

Lewis.

Monday, 16 January 2017

Enterprise Poster

Hey all, It's been a while I know! Anyway, here's a poster I knocked up based on the Enterprise Blu-Ray box art, enjoy.



I plan to do some others based on the same theme so I'll post them when they're done.

Edit. Here's voyager;


Edit 2. And DS9;


1701-E


Yesterday's Enterprise


1701-D


1701-B





Lewis.